Ruins of the Old World

Here is some more work from the canceled game Incarnate from Defiant Development. Haven't had time to do any large personal pieces lately but I wanted to post up some of this older stuff (Done in 2019).
I thought I would post up some of the more production level work that I did on the game. I did quite a lot of overall keyframe story work. But Also ended up designing out many of the items in those shots.

Key Frame to explore the idea of rough shanty towns springing up among the ruins of older civilization

Key Frame to explore the idea of rough shanty towns springing up among the ruins of older civilization

Thumbnails

Thumbnails

Some style exploration (a lot of work was done to try and explore different ways the actual in game render would look)

Some style exploration (a lot of work was done to try and explore different ways the actual in game render would look)

Hut Callout

Hut Callout

Tree Callouts

Tree Callouts

More Style Notes

More Style Notes

A big part of the game was going to be  crafting with plants and other things the player could collect. So we did a fair bit of work trying to make some interesting berries and other things.

A big part of the game was going to be crafting with plants and other things the player could collect. So we did a fair bit of work trying to make some interesting berries and other things.